Conference Agenda

Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).

Please note that all times are shown in the time zone of the conference. The current conference time is: 3rd Jan 2025, 09:01:43am CET

 
 
Session Overview
Session
ITHET 07
Time:
Thursday, 07/Nov/2024:
1:30pm - 2:30pm

Session Chair: Prof. Vladimir Trajkovik, Faculty of Computer Science and Engineering, North Macedonia, Republic of
Location: Main Venue


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Presentations
ID: 204 / ITHET 07: 1
ITHET (Abstract first then Full Paper)
Topics: AI: Artificial Intelligence (DL, DS, ML and RL) in education, IT: Immersive (VR, AR, MR and ER) technologies in education
Keywords: Augmented Reality, Education, Technology STEAM, Sentiment Analysis, Virtual Reality

Sentiment analysis of students opinion on the use of Virtual and Augmented Reality in STEAM Education

Krenare Pireva Nuci, Kyvete Shatri

Faculty of Education, University of Prishtina, Kosovo;

Bibliography
[1]S. Blackley and J. Howell, “A stem narrative: 15 years in the making.”
Australian Journal of Teacher Education, vol. 40, no. 7, p. 8, 2015.
[2]N. Sala, “Virtual reality, augmented reality, and mixed reality in educa- tion: A brief overview,” Current and prospective applications of virtual reality in higher education, pp. 48–73, 2021.
[3]R. Wojciechowski and W. Cellary, “Evaluation of learners’ attitude toward learning in aries augmented reality environments,” Computers & education, vol. 68, pp. 570–585, 2013.
[4]I. R. W. Atmojo, R. Ardiansyah, D. Y. Saputri, and F. P. Adi, “The effectiveness of steam-based augmented reality media in improving the quality of natural science learning in elementary school,” Al-Ishlah: Jurnal Pendidikan, vol. 13, no. 2, pp. 821–828, 2021.
[5]Y. A. Alkhabra, U. M. Ibrahem, and S. A. Alkhabra, “Augmented reality technology in enhancing learning retention and critical thinking according to steam program,” Humanities and Social Sciences Commu- nications, vol. 10, no. 1, pp. 1–10, 2023.
[6]S. Cai, X. Wang, and F.-K. Chiang, “A case study of augmented reality simulation system application in a chemistry course,” Computers in human behavior, vol. 37, pp. 31–40, 2014.
[7]K. P. Nuci, P. Landes, and B. Di Eugenio, “Roberta low resource fine tuning for sentiment analysis in albanian,” in Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024), 2024, pp. 14 146–
14 151.
[8]K. P. Nuci, R. Tahir, A. I. Wang, and A. S. Imran, “Game-based digital quiz as a tool for improving students’ engagement and learning in online lectures,” Ieee Access, vol. 9, pp. 91 220–91 234, 2021.
[9]Z. Kastrati, F. Dalipi, A. S. Imran, K. Pireva Nuci, and M. A. Wani, “Sentiment analysis of students’ feedback with nlp and deep learning: A systematic mapping study,” Applied Sciences, vol. 11, no. 9, p. 3986, 2021.
[10]R. Nandakumar, M. Pallavi, P. P. Harithas, and V. Hegde, “Sentimental analysis on student feedback using nlp & pos tagging,” in 2022 In- ternational conference on edge computing and applications (ICECAA). IEEE, 2022, pp. 309–313.
[11]D. Sun, Y. Zhan, Z. H. Wan, Y. Yang, and C.-K. Looi, “Identifying the roles of technology: A systematic review of stem education in primary and secondary schools from 2015 to 2023,” Research in Science & Technological Education, pp. 1–25, 2023.
[12]J. Ferdinand, S. Soller, J.-U. Hahn, J. Parong, and R. Go¨llner, “En- hancing the effectiveness of virtual reality in science education through an experimental intervention involving students’ perceived usefulness of virtual reality,” 2023.
[13]A. T. Stull, T. Barrett, and M. Hegarty, “Usability of concrete and virtual models in chemistry instruction,” Computers in Human Behavior, vol. 29, no. 6, pp. 2546–2556, 2013.
[14]R. E. Mayer and R. Moreno, “Animation as an aid to multimedia learning,” Educational psychology review, vol. 14, pp. 87–99, 2002.
[15]S. A. Sorby, “Educational research in developing 3-d spatial skills for engineering students,” International Journal of Science Education, vol. 31, no. 3, pp. 459–480, 2009.
[16]B. Dalgarno, A. G. Bishop, W. Adlong, and D. R. Bedgood Jr, “Effec- tiveness of a virtual laboratory as a preparatory resource for distance education chemistry students,” Computers & Education, vol. 53, no. 3,
pp. 853–865, 2009.
[17]J. Hloska, “Working with the modular library automotive,” in Use cases of discrete event simulation: Appliance and research. Springer, 2012,
pp. 241–276.
[18]M. Rana, “Open and accessible education with virtual reality,” Ph.D. dissertation, Master’s thesis, University of Tartu, 2022.[Online]., 2022.
[19]D. Beck, “Augmented and virtual reality in education: Immersive learning research,” Journal of Educational Computing Research, vol. 57, no. 7, pp. 1619–1625, 2019.
[20]N. Sayed, H. H. Zayed, and M. I. Sharawy, “Arsc: Augmented reality student card an augmented reality solution for the education field,” Computers & Education, vol. 56, no. 4, pp. 1045–1061, 2011.

[21]M. Nu´n˜ez, R. Quiro´s, I. Nu´n˜ez, J. B. Carda, E. Camahort, and J. Mauri, “Collaborative augmented reality for inorganic chemistry education,” in WSEAS international conference. Proceedings. Mathematics and computers in science and engineering, vol. 5. WSEAS, 2008, pp. 271–277.
[22]C. Leannah, “Investigating embodied cognition in deaf asl users using eeg and virtual reality for stem education,” Ph.D. dissertation, Gallaudet University, 2024.
[23]D. Velarde-Camaqui, R. Celaya-Ram´ırez, Y. Contreras-Fuentes, and
J. Sanabria-Z, “Enhancing steam education through augmented reality: the eduar open platform experience,” in Frontiers in Education, vol. 9. Frontiers Media SA, 2024, p. 1391803.
[24]N. Dabbagh, “The pedagogical ecology of learning technologies: A learning design framework for meaningful online learning,” in Higher Education in the Arab World: E-Learning and Distance Education. Springer, 2023, pp. 25–51.
[25]D. Perri, M. Simonetti, S. Tasso, O. Gervasi et al., “Learning mathe- matics in an immersive way,” Software Usability, pp. 1–15, 2021.
[26]G. Makransky, T. S. Terkildsen, and R. E. Mayer, “Adding immersive virtual reality to a science lab simulation causes more presence but less learning,” Learning and instruction, vol. 60, pp. 225–236, 2019.


ID: 114 / ITHET 07: 2
ITHET (Abstract first then Full Paper)
Topics: Changes in the roles and relationships of learners and teachers in technology-mediated environments., The impact of technology on assessment practices in higher education, with particular interest in support for selfand peer-learning and evaluation, and the challenge of plagiarism and cheating., AI: Artificial Intelligence (DL, DS, ML and RL) in education, Online: New online delivery in the era of the pandemic (includes social networks)
Keywords: Education, Artificial intelligence, Intelligent Tutoring Systems, Afghan girls and women, Afghanistan, Female education

AI in Online Educational Access: Breaking Barriers for Female Learners

Aziz Ullah Karimy1, Dr Juma Rasuli2, Dr P Chandrasekhar Reddy1

1JNTUH, India; 2Universidade Estadual da Paraíba, Brazil

Bibliography
I am currently pursuing my Ph.D. in Machine Learning and IoT security at the University College of Engineering, Science and Technology, Hyderabad (JNTUH). I obtained my Bachelor's degree in Electronics and Communication Engineering from Visvesvaraya Technological University, India, 2016, followed by a Master's degree in Embedded Systems from Jawaharlal Nehru Technological University, Hyderabad, in 2021. I have 5 years of experience in academia and industry; my research focuses on advancing the applications of Machine Learning in cybersecurity, specifically in securing IoT environments.


ID: 107 / ITHET 07: 3
ITHET (Abstract first then Full Paper)
Topics: AI: Artificial Intelligence (DL, DS, ML and RL) in education
Keywords: Artificial Intelligence, GenAI, Benefits, Challenges, Teaching English, and Higher Education

The Benefits and Challenges of Using Artificial Intelligence in Teaching English as a Foreign Language in Higher Education

Elvina Gusman, Ergun Gide, Mahmoud El Khodr, Ghulam Chaudhry

Central Queensland University, Australia



ID: 150 / ITHET 07: 4
ITHET (Abstract first then Full Paper)
Topics: Curricula for key global technical challenges, Higher education as it is changing with the advent of pervasive information technology
Keywords: microelectronics, packaging, higher education, digital era challenges, innovation

New Practical Work on Packaging Electronic Chips for Practical Training Purpose

Mohammed Irar1,2, Olivier Bonnaud3,4, Ahmad Bsiesy1,2

1University Grenoble Alpes, Grenoble, France; 2Grenoble INP, Grenoble, France; 3University of Rennes, France; 4GIP-CNFM, Grenoble, France



 
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