Conference Agenda

Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).

 
 
Session Overview
Session
2E: Visual Papers
Time:
Thursday, 05/Sept/2024:
1:30pm - 3:00pm

Session Chair: Timothy Whitehead, Aston University
Location: MB164 - Felicity Jones


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Presentations
1:30pm - 1:52pm

READING VISUALS: EXPLORING THE USE OF AI IN QUALITATIVE RESEARCH ANALYSIS

Carly Hagins1, Verena Paepcke-Hjeltness2, Benjamin Bush2, John McCabe3

1University of Kentucky, United States of America; 2Auburn University, United States of America; 3IBM

Visual paper



1:52pm - 2:14pm

COULD AI BE A - MEANINGFUL - CREATION TOOL FOR FUTURE HAND TO BRAIN COORDINATION WITHIN ESD?

Marina-Elena Wachs1, Gesa Balbig2, Yani Chuang3, Alberte Holmo Bojesen4

1Hochschule Niederrhein University of Applied Sciences, Germany; 2BYBORRE NL; 3Freelance; 4Freelance

Could a visualized process of ‘transforming words into textile patterns and -products’ benefit a sustainable future of textile designs? Furthermore, could this AI-based tool be integrated beneficially in education and develop our hand-to-brain coordination in a way humans require? Let us explore a process within a drawing space - bridging the gap between ‘hands-on designing’, ‘design thinking’, and AI tools, not just by applying different design methods but not leaving the pitch to AI: Can Mid Journey solve specific problems like how to ensure a balanced repeat for (textile) pattern design? How could the information about a new knitting machine become accessible via Chat GPT while also serving as an editing tool that is fed with more information to gain specific sustainable solutions? Our fields of interest are the design learning process for students within post-academic programs and teens at schools, as human

creatives still need the embodied experiences in designing solutions, next to the aid of AI. Due to paradigm shifts in to the next genre of AI tools, ‘generative AI’ forces us as educators to face a reality that is in need of new rules that have to be defined right now and sketched out. Within this visual paper we are balancing the AI tool and sketching with media, hands-on designing - tactile within a ‘textiling future’, and last but not least, it is an essential question of ethical standards and has to be decided by the human beings – not by AI.



2:14pm - 2:36pm

THE BENEFITS OF HUMAN-CENTERED CONCEPTS IN STUDENT SKETCHING MEASURED WITH ARTIFICIAL INTELLIGENCE IMAGERY

Amos Scully

Rochester Institute of Technology, United States of America

Visual paper



2:36pm - 2:58pm

EMERGING TRENDS IN FREEHAND SKETCH USAGE WITHIN CONTEMPORARY INDUSTRIAL DESIGN PRACTICE AND EDUCATION

Bahareh Shahri, Prabha Mallya, Thomas Woods, Wendy Zhang

University of Canterbury, New Zealand

Traditionally, freehand sketching has proven to be an indispensable method for industrial designers to generate, develop and communicate product concepts. However, the primacy of sketching in design practice is now challenged by accelerated workflows, advances in visualisation technology, and the evolution of the discipline from a product focus to a contemporary evolutionary trend towards product systems and services. How is this evolution in practice contributing to changes in the usage of traditional forms of industrial design sketching? If so, what are the implications for the future of sketching for design?

Through a broad survey of award-winning industrial designers in New Zealand, this visual paper reveals a notable evolution in professional sketch usage in the following formats: (1) low-fidelity ‘rough’ sketches; (2) medium- to high-fidelity sketches; and (3) non-traditional 'non-object' sketches. These findings are additionally compared with taught sketching content in undergraduate degrees at universities, to reveal significant differences in how educators include each of these three formats within sketching modules.



 
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